2 jumped to around 4. 5 seconds. 25/0. A full list of platforms will be available at the bottom of the post. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. The other Factions are the same but are hearable when silenced and have bulletdrop. 9K views 2 years ago Planetside 2 Tutorials. The shadow is the best short/medium weapon SEMI-AUTO in the game. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. If you fail to ambush someone with a flashlight before they find. Vehicle: Wraith Flash w/ Fury or Renegade. The AR-N203 is an assault rifle available to Nanite Systems Operatives. I guess you could test it in the VR with the EOD HUD implant to get the exact number. Reason: The shadow unlike the. Implants are a gameplay system that allow players to enhance their loadouts with a wide variety of perks that alter gameplay in various ways. I did this at a Tech plant. . Sometimes switch to Rams for further useless sniping. 1- Cloak 0. Most units in planetside 2 die to a threat they didn't see coming, and you alone of all builds have the ability to make sure you know where threats against you are - use it at all times. Engineers can also build. I always thought this was another botched plan of the game trying to do to many things. Reduces the minimap auto-detection range of the aircraft to 174/116/58/0 meters. So,the best pistols of three factions was,judjing to all ive tested and watched: Vanu have Spiker and Manticore,Spiker seems to have the worst rate of fire than the equivalents in NC or TR,but its a burst. ”. This is the worst pistols for stalkers in his respectable factions. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. All Discussions. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. 2. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. stalker infil is just a stepping stone to understanding how cloak works. SMGs are small automatic weapons for close quarters combat. A full list of platforms will be available at the bottom of the post. I know what you’re thinking. • 1 mo. 1-Attachments on an SMG 1. Its ridiculous. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. Today we explore the light assault class and all of its mobility. Here is my tier list ranking various infiltrator playstyles in Planetside 2. Usually just LMG, Emperor, Striker, AV nade, Adren, Nano, C4, Battle hardened, Ammo printer. Reload speed is 2. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. Everyone else, however, runs towards a suspected infiltrator. LMGs: MSW-R: The meta CQC LMG, part of the trinity. Lasers and Infravision implant or on the scopes. ago. Grip helps with that. 5 seconds. 2-. If. 2-How to use an SMG 2. Secondly, I recommend you get a motion spotter and practice finding the best places to. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. - A new Suit Slot item called “Adrenaline Pump” will. I use nanoweave on both. Get Hunter to level 3. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. MAX Suits of Auraxis, beware. 50/0. 3. ago. You can solo almost anything in the game, vehicles included, with these. I guess it's personal preference. Slightly faster TTK. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. For the NS SMGs, the Punisher is a top. If you're sprinting with deep op you are still very visible. More information can be found i. The Operative build is the ultimate in recon. Six distinct classes provide a wealth of squad options and combat tactics. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2- Defence slot 0. I refuse to build a gaming PC just for this game and the other few I play. 6- Tool 0. TORQ-9: midrange monster (with impact ammunition). Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . Underboss is great up close but also loud and when you have to get close having a loud gun is very risky. T9 Carv is the closest representation of it you’ll get in Planetside 2. Heavy Assault survived with 3 bars of health. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. EMPs were 25 nanites per use before. Eiruna •. I play. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Those situations are easily avoided though, unless spotted while moving in camo. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. Scopes x6 to x12 with sway. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. It is auto granted at rank 1, and upgraded using Certification Points. It can be played as a sniper, long range and precision, but weak in close combat. Tue Mar 28 2023. -1. Reason being, you can't regen your shield while cloaked, so you'll want it to start regen ASAP so that you can cloak ASAP. Infiltrator Guide. PlanetSide 2 Infiltrator Basic Guide by Exrage This is a guide from the more experienced to the less experienced and bewildered with our class. 2 C4 is mandatory. Get deep operative. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. Looking for buy a sidearm to use for my Stalker Cloak Infiltrator set up. Also don't bother trying to rely on NSO cloak to hide yourself. Rumor of their presence has become. The Orion Vanu Sovereignty 54 is part of the 'trinity' - a trio of close-quraters oriented light machine guns all popular on their respective factions. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). Discussion in 'PlanetSide 2 Gameplay Discussion' started by WidowIIMaker, Aug 25, 2013. Engineer survived with 3 bars of health. Engineers can also build. 55. Join. . Even when I know where the infiltrator is (-ish), I can't see him unless he is running during daylight. . Loadouts are customizable sets that dictate what equipment players and their vehicles spawn with. The railjack is by far the best sniper in the game, the Longshot Parralax and Rams. I thought. All Phalanx turrets use a heat-based ammo pool rather than typical. The Stalker Cloaking is an active ability available to the Infiltrator. Nothing is like playing planetside 2. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. PlanetSide 2 is a free-to-play,. Password. In this video I do a quick rundown of 4. And man, this thing is not messing around. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. It also swings a little slower than a normal knife. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. When I run away and hide in a corner they are able to perfectly spot me and shoot me in the head. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. 3. Vehicles- The best vehicle to use is the VS. . Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. At range the hunter cloak is undeniably better since at range the cloak is more effective. The 99SV is the default TR infiltrator weapon. CLASS-BASED COMBAT: Players can build their soldier to match wants and their allies' needs. Light Assault survived with 3 bars of health. Sure, the Infiltrator is good if you play it right. But they are here to stay, so today, we are doing a complete guide and tier lis. Mobility is good to keep from being shot. stalker infil is just a stepping stone to understanding how cloak works. The blitz and cyclone are beasts. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. Rank 1: Cloak lasts for 6. Cheese kill variations are so many. The other Factions are the same but are hearable when silenced and have bulletdrop. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. 2nd, inf smg builds can be the greatest cheese. In the right hands probably one of the most powerful builds in the game, but will remain niche enough that it won't get abused like HA spam. Emissary is pretty bad. It is auto granted. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. That's the most crucial part. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. Built on the Forgelight™ Engine, PlanetSide 2 is free-to-play on the. Must be available. 0- The infiltrator 0. Catlike is a must-have for stalker, even if you don't have max rank. 3. You are. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. Don't fall into the newb trap of running Infiltrator constantly. At this loadout, long range and first infiltration, you will want this up and to use it often. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. 1 Answer. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. Infiltrator Weapons. Health seems to be even or very close between the non-infiltrator classes. but you also can snipe other infiltrators who are sniping. Infantry Armor/Vanu Sovereignty. The NC MAX is the best. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Cannot match the Daybreak Username. Improve this answer. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. TEST every weapon in VR first before you buy, with different attachments. Your greatest strength as a Stalker is being able to choose your engagements. -1. A couple of my favorite (and cheapish to build) loadouts: Catlike 5 + Drifter + es hipfire carbine (jag) Safefall + Ambusher + kindred. The infiltrator’s cloak allows you to move around the battlefield in ways no other class can, so you get sloppy with positioning to avoid being shot. Terran Republic: TRAP-M1 “Fastest gun in the west. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Velocity is 550m/s. tka4nik. Stalker cloak is the stealthiest cloak in PlanetSide 2. . The Hunter QCX + melee combo is very good behind the lines. Faction: NC. I'll put the link when I'll have done that. Infiltrator: Carapace, some people don't know this but it offers 1000 total hp from default 900. Sometimes I feel guilty cheesing my way to 10+ kill streaks. Planetside 2 has been kept alive by Outfits that take the game fairly seriously and push themselves to see how good they can get at the game. if possible. Blackhand is great for range but it's loud and unforgiving. Murgen. First you need to find what build you like. 5 seconds. Infiltrator died. It’s usually a crutch newer players use. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Intro: The weapons available to the infiltrator can be broken down into several broad groups. Infiltrators. Infiltrator Loadouts in Planetside 2. Velocity is 550m/s. How many allies and enemoes can also strengthen the use of your sundy build. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. You can solo almost anything in the game, vehicles included, with these. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. On infiltrator, you already have a few tools to help stay hidden, so it's kinda like putting chocolate frosting on a chocolate cake. Id like to improve my stalker-infiltrator, esecially the sidearm. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. With the blackhand at least you're restricted to a 4x scope and have larger coF. lorndoa , Jan 17, 2023. Join. The guy I was playing with works too much to play now so I'm back to mostly solo lol. Per page: 15 30 50. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. 50 are also decent choices. Reaper DMR is a great medium-range. 75/1. All Phalanx turrets use a heat. Has the Archer become worthy of more attent. waste a valuable slot for an attachment that reveals the users position and has literal tunnelvission plus tiny range build in. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. The Orion VS54, LA1 Anchor, and MSW-R are all close-quarters oriented machine gun with approximately the same. This will also inform you of when you should fire darts or use a motion spotter - which can give away your position - and also inform you of when there is a. Don't know what sidearms would be best. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. It's outclassed by basically every other weapon that wasn't specifically designed to be gimped outside of 1/3rd of the bases on 1. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. In fact it's perfect mid-range option. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. 0-Which SMG fits me, and what are the key differences? 1. 7 TL;DR build 1. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. show. Replies: 5 Views: 4,220. Six distinct classes provide a wealth of squad options and combat tactics. Corvosin • 8 yr. no idear who runs with that there is better options. The Eridani is the safe pick, it's basically a SMG version of the Orion. • 1 mo. Other weapons are mostly sidegrades, and you choose them for specific cases. The last upgrade will allow your sunde to stealth when deployed. ago. Medic and Jetpacks are life. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. It's much too easy to kill things with the commissioner. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. 3) So lets say I wanna spend 10-20 bucks because I like the game. It is unlocked and upgraded using Certification Points. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. . To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. Rank 1: Cloak lasts for 6. 2nd, inf smg builds can be the greatest cheese. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. My intention is. GnosticMonk, Aug 16, 2020. Most notably, things such as OHK sniper rifles, the ability to fire while still uncloaking on enemy screens due to clientside hit detection, and the ability to simply EMP a room of people and OHK them with sniper rifle bodyshots, and nano armor cloak having the same effective hitpoints as a heavy assault but with no. g. Either sniper, providing covering fire or get into an enemy base and cause havoc. I build a lot and I do run cloak on my ant, but mostly as it's intended escape mechanism (although I just can't help myself when I see a harasser). Subscribe. This is part of the. Keep with your team, the more teamates, the safer the router is and less likely to be noticed since enemies will be preoccupied. Nothing like diving in and out of large groups. Cloak ant is another issue. Striker is a solid anti ground weapon and also a decent G2A option that's easy to use. The infiltrator pro bundle is a good bundle for starting out. Its a must especially in the morning fights where low. At this loadout, long range and first infiltration, you will want this up and to use it often. One build is SMG-based, it's just for. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Faction: NC. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. It’s heavy to move with and takes an eternity to reload. The Eridani is the safe pick, it's basically a SMG version of the Orion. Stalker cloaking needs 1850 certs to be maxed. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. Today we explore the light assault class and all of its mobility. It has an enormous rate of fire and a whole 100 rounds in a magazine. 4- Grenade 0. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. No other class can sit in a corner, watch 2 guys run past him and then take out the 3rd one that felt totally save because his two buddies just went by the infiltrator without seeing anything. The Engineer is the only class with access to the Sticky Grenade 100. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. As infantry, the best way to counter them is to play infiltrator, or attack from somewhere unexpected (Light Assault or infiltrator, again). It does require quite the investment into the Infiltrator class, especially the cloaks, but that can be said for all the classes in my opinion. • 4 yr. Each pulse has a. Infiltrator’s Roles Stalker. By then, you've lost your shot usually. Rank 1: Cloak lasts for 6. 0-Which SMG fits me, and what are the key. During this time, the hacked vehicle will be forced to add the hacked vehicle's team glow, and the original owner can track the vehicle in real time. The Recon Detection Device is a tool available to the Infiltrator. I use nanoweave on both. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Heavy Assault survived with 3 bars of health. Now I can hack a sunderer, deploy it and have a long lasting spawn. If u are Vanu u have Beamer,either if u are NC,the same way,Mag Shot. The Orion VS54 is a light machine gun available to the Vanu Sovereignty. Or you can play it as a class that infiltrates. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. SaxPanther • Champion of Free Living • 4 yr. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. SMG INFILTRATOR BUILDS. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. Air: Air Hammer Reaver with ejection seat to preserve K/D. Stay invisible. PlanetSide 2 Forums. Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. At rank 5, the Engineer can place 2 at a time. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. PlanetSide 2 Infiltrator. You are death from the shadows, whether with a knife from behind or a single shot from a sniper’s nest. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. The 200 and 250 damage pistols had the problem of being very bad against. As I said, I believe it is now around 200m. Planetside 2 is a game of commitment. 5. VR room makes ur guns slower,or maybe. for the NS-AM7 Archer has been buffed. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Playing as medic and reviving teammates Playing as engineer with a max for a partner Specializing in certain weapons and earning medals Playing as heavy assault and taking. Auraximas is here! The winter season brings with it the sights and sounds of Auraximas. Light Assault survived with 3 bars of health. Stalker is also really good at defending and taking cap points outside of zerg fights. 1. I think Assimilate is probably the best. The player's currently equipped implants are displayed at all times on the Head. I guess it's personal preference. ago. Password. 00 seconds. Must be available. show. Always keep that distinction in mind. . Enemies will likely lose track of you if you. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. Crossbow + knife combo that kills every 1000 health target almost instantly. Bit longer ranges too. Yusnero, Aug 25, 2020. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. From the cyclone (SMG 1) point of view it has: 1. It is auto granted at rank 1, and upgraded using Certification Points. Haven't been able to reproduce that same glitch again though. I'm not saying it's the best without contest, but on the non-regular occasion I play my VS alt, I play 2 separate loadouts on my infiltrator. Terran Republic Infiltrator Close-up. . I did already mention that it would make the darklight mechanic more complex, in the sense you dont have the "you get what you see" effect. Im currently running the standard nc loadout+silencer and sight. Enemies will likely lose track of you if. Greetings, auraxians! I need a reality check-brutally honest opinion of yours - are anti-vehicle knives worth it? I play 70% of the time as an infiltrator, and I like to torture myself by playing mostly outside of firearms (because TTK in planetside drives me nuts, 5 seconds of uninterruptible fire to kill a heavy), with things like exploding bolts crossbow for vehicles. T9 Carv is the closest representation of it you’ll get in Planetside 2. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. Sorted by: 2. Mirror Bay replacement base will be far worse than the already bad mirror bay.